Publication:
Ray Tracing Gems II

dc.contributor.author Adam Marrs, Peter Shirley, Ingo Wald (editors)
dc.date.accessioned 2023-06-16T02:08:20Z
dc.date.available 2023-06-16T02:08:20Z
dc.date.issued 2021
dc.description DOI: https://doi.org/10.1007/978-1-4842-7185-8; License: CC BY-NC-ND; Publisher: Springer
dc.description.abstract This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn: The latest ray tracing techniques for developing real-time applications in multiple domains. Case studies from developers and studios who have shipped products that use real-time ray tracing.. Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing). High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For: Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.
dc.identifier.doi https://doi.org/10.1007/978-1-4842-7185-8
dc.identifier.isbn 9781484271858
dc.identifier.uri http://repository.vlu.edu.vn:443/handle/123456789/5424
dc.language.iso en
dc.subject Computer Graphics
dc.subject Real-Time Rendering
dc.subject Ray Tracing
dc.subject Path Tracing
dc.subject GPU
dc.subject DirectX Raytracing
dc.subject Vulkan Ray Tracing
dc.subject BVH and Acceleration Structures
dc.subject Rasterization
dc.subject Game development
dc.subject Open Access
dc.title Ray Tracing Gems II
dc.type Resource Types::text::book
dspace.entity.type Publication
oairecerif.author.affiliation #PLACEHOLDER_PARENT_METADATA_VALUE#
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