Publication:
Technology, Design and the Arts - Opportunities and Challenges

dc.contributor.author Rae Earnshaw, Susan Liggett, Peter Excell, Daniel Thalmann (editors)
dc.date.accessioned 2023-06-14T04:14:28Z
dc.date.available 2023-06-14T04:14:28Z
dc.date.issued 2020
dc.description DOI: https://doi.org/10.1007/978-3-030-42097-0; License: CC BY; Publisher: Springer
dc.description.abstract This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.
dc.identifier.doi https://doi.org/10.1007/978-3-030-42097-0
dc.identifier.isbn 9783030420970
dc.identifier.uri http://repository.vlu.edu.vn:443/handle/123456789/5207
dc.language.iso en
dc.subject Interactive Arts
dc.subject Digital Art
dc.subject Creativity and Virtual Reality
dc.subject Technology
dc.subject Design and the Arts
dc.subject Open Access
dc.subject Collaborative Art and Design
dc.title Technology, Design and the Arts - Opportunities and Challenges
dc.type Resource Types::text::book
dspace.entity.type Publication
oairecerif.author.affiliation #PLACEHOLDER_PARENT_METADATA_VALUE#
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