Publication:
VR Technologies in Cultural Heritage
VR Technologies in Cultural Heritage
No Thumbnail Available
Files
Date
2019
Authors
Mihai Duguleană, Marcello Carrozzino, Matjaž Gams, Iulian Tanea (editors)
Journal Title
Journal ISSN
Volume Title
Publisher
Research Projects
Organizational Units
Journal Issue
Abstract
This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.
Description
DOI: https://doi.org/10.1007/978-3-030-05819-7; License: CC BY; Publisher: Springer
Keywords
Computer systems,
image processing,
computer vision,
human computer interaction,
data structures,
data mining,
pattern recognition